Two teams, one record deal. One team represents the artist. The other is business affairs at 480 Collective, the label making the offer. Each team gets a confidential brief, and you trade offers on a mixing console until you close — or someone walks.
You’ll get a four-letter code to give the other team.
Your browser hosts the game, so keep this page open until the deal is done.
Enter the code the other team gave you. You’ll take the open side.
Both teams share one device and pass it back and forth between turns. Nothing is saved.
Open the dashboard on your computer and give students the five-letter class code. Games started with that code report their results here live. Results are saved in this browser and can be exported as a spreadsheet.
Each team’s score is the share of the available surplus it captured: how far above its own walk-away point the final deal landed, compared with the best deal the other side would have signed. Walking away scores 0. The numbers are illustrative, based on a simplified model of royalties, recoupment, 360 income and catalog value across flop, expected and breakout outcomes.
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